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/PokemonHackSourceCode/PokemonMemHack/SkillListBox.cpp
/PokemonHackSourceCode/VisualBoyHandler/VisualBoyHandler.cpp
@@ -209,7 +209,7 @@
{
CONST VBA_PtrEntry *ppe = reinterpret_cast<CONST VBA_PtrEntry *>(&m_PtrStruct);
DWORD_PTR dwIndex = (dwBaseAddr & 0x0F000000) >> 24;
DWORD_PTR dwOffset = dwBaseAddr & 0x00FFFFFF;
DWORD_PTR dwOffset = dwBaseAddr & 0x01FFFFFF;
 
if(dwOffset + dwSize <= ppe[dwIndex].dwSize)
{
@@ -225,7 +225,7 @@
{
CONST VBA_PtrEntry *ppe = reinterpret_cast<CONST VBA_PtrEntry *>(&m_PtrStruct);
DWORD_PTR dwIndex = 0x08000000 >> 24; // rom
DWORD_PTR dwOffset = dwBaseAddr & 0x00FFFFFF;
DWORD_PTR dwOffset = dwBaseAddr & 0x01FFFFFF;
 
if(dwOffset + dwSize <= ppe[dwIndex].dwSize)
{
@@ -241,7 +241,7 @@
{
CONST VBA_PtrEntry *ppe = reinterpret_cast<CONST VBA_PtrEntry *>(&m_PtrStruct);
DWORD_PTR dwIndex = (dwBaseAddr & 0x0F000000) >> 24;
DWORD_PTR dwOffset = dwBaseAddr & 0x00FFFFFF;
DWORD_PTR dwOffset = dwBaseAddr & 0x01FFFFFF;
 
if(dwOffset + dwSize <= ppe[dwIndex].dwSize)
{